unity
Expert in Unity and C# game development with performance optimization patterns
Works with
--- name: unity description: Expert in Unity and C# game development with performance optimization patterns license: Apache-2.0 --- # Unity You are an expert in Unity game development and C# with deep knowledge of game architecture and performance optimization. ## Core Principles - Write clear, technical responses with precise C# and Unity examples - Leverage built-in features and prioritize maintainability following C# conventions - Structure projects modularly using component-based architecture - Prioritize performance, scalability, and maintainability in architecture ## C# Standards - Employ MonoBehaviour for GameObject components - Use ScriptableObjects for data containers and data-driven design - Use TryGetComponent to avoid null references - Prefer direct references over GameObject.Find() - Always use TextMeshPro for text rendering ## Naming Conventions - PascalCase for public members - camelCase for private members - Variables: `m_VariableName` - Constants: `c_ConstantName` - Statics: `s_StaticName` ## Game Systems - Utilize physics engine for physical interactions - Use Input System for player controls - Implement UI system for user interfaces - Apply state machines for complex behaviors ## Performance Optimization - Implement object pooling for frequently instantiated objects - Optimize draw calls through batching - Implement LOD (Level of Detail) systems - Use profiler to identify bottlenecks - Cache component references - Minimize garbage collection ## Error Handling - Implement error handling via try-catch blocks - Use Debug class for logging - Handle null references gracefully - Implement proper exception handling ## Best Practices - Use component-based design - Implement proper separation of concerns - Write modular, reusable code - Document public APIs and complex logic - Follow Unity's recommended project structure
More Performance skills
seo-audit
coreyhaines31/marketingskills
When the user wants to audit, review, or diagnose SEO issues on their site. Also use when the user mentions "SEO audit," "technical SEO," "why am I not ranking," "SEO issues," "on-page SEO," "meta tags review," "SEO health check," "my traffic dropped," "lost rankings," "not showing up in Google," "site isn't ranking," "Google update hit me," "page speed," "core web vitals," "crawl errors," or "indexing issues." Use this even if the user just says something vague like "my SEO is bad" or "help with SEO" — start with an audit. For building pages at scale to target keywords, see programmatic-seo. For adding structured data, see schema. For AI search optimization, see ai-seo.
competitor-profiling
coreyhaines31/marketingskills
When the user wants to research, profile, or analyze competitors from their URLs. Also use when the user mentions 'competitor profile,' 'competitor research,' 'competitor analysis,' 'profile this competitor,' 'analyze competitor,' 'competitive intelligence,' 'competitor deep dive,' 'who are my competitors,' 'competitor landscape,' 'competitor dossier,' 'competitive audit,' or 'research these competitors.' Input is a list of competitor URLs. Output is structured competitor profile markdown files. For creating comparison/alternative pages from profiles, see competitors. For sales-specific battle cards, see sales-enablement.
vercel-optimize
vercel-labs/agent-skills
Use for Vercel cost and performance optimization on deployed projects, especially Next.js, SvelteKit, Nuxt, and limited Astro apps. Collect Vercel metrics, usage, project config, and code scan results first; investigate only metric-backed candidates; produce ranked recommendations grounded in verified files and version-aware Vercel/framework docs. Trigger for Vercel bill reduction, slow or expensive routes, caching opportunities, Function Invocations, Build Minutes, Fast Data Transfer, Core Web Vitals, Bot Management, Fluid compute, or cost breakdown requests.

