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Real file from a public repo · synced Sep 3, 2026

levelplay-unity-integration

Adds ads and monetization to a Unity game using the LevelPlay Mediation SDK (installed via the Ads Mediation UPM package). Use when a developer asks about adding ads to a Unity game, implementing rewarded, interstitial, or banner ads, setting up ad mediation, configuring ad networks, installing or updating the Ads Mediation package, troubleshooting LevelPlay namespace errors, resolving Android gradle or iOS CocoaPods dependency issues for ads, configuring ATT or privacy settings for ad compliance, tracking impression-level revenue (ILRD), initializing the LevelPlay SDK, or setting up ad unit IDs. Also use when a developer wants to monetize their Unity game with ads, asks how to get started with LevelPlay, ads, or mediation, or needs help with any part of the LevelPlay integration workflow including platform-specific setup for iOS or Android. Also use when upgrading the LevelPlay or IronSource SDK version, migrating from deprecated IronSource.Agent APIs, or migrating a game from Unity Ads to LevelPlay.

Works with

Claude CodeCursorCodex CLIGitHub CopilotGemini CLI

Install in three steps

  1. 1

    Download the ZIP

    One file per agent, plus INSTALL.md with the exact paths below.

  2. 2

    Claude Code: copy SKILL.md into your skills folder

    .claude/skills/levelplay-unity-integration/SKILL.md    # this project
    ~/.claude/skills/levelplay-unity-integration/SKILL.md   # every project
  3. 3

    Other agents: use the matching file

    skill.mdc goes in Cursor’s .cursor/rules/. AGENTS.md works as GitHub Copilot instructions, a legacy .cursorrules, or a Codex / Gemini CLI instructions file.

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