General & Other
Real file from a public repo · synced Sep 3, 2026
shader-dev
GLSL shader techniques for ray marching, fluid simulation, particle systems, and procedural generation. Useful for hero visuals and motion stills.
Works with
Claude CodeCursorCodex CLIGitHub CopilotGemini CLI
Install in three steps
- 1
Download the ZIP
One file per agent, plus INSTALL.md with the exact paths below.
- 2
Claude Code: copy SKILL.md into your skills folder
.claude/skills/shader-dev-1kdibt/SKILL.md # this project ~/.claude/skills/shader-dev-1kdibt/SKILL.md # every project
- 3
Other agents: use the matching file
skill.mdc goes in Cursor’s .cursor/rules/. AGENTS.md works as GitHub Copilot instructions, a legacy .cursorrules, or a Codex / Gemini CLI instructions file.

