prototype-strategy

Choose prototype fidelity and method to match the design question and the decision at stake. Use before building a prototype. For what to test once it exists, use `test-scenario`.

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---
name: prototype-strategy
description: Choose prototype fidelity and method to match the design question and the decision at stake. Use before building a prototype. For what to test once it exists, use `test-scenario`.
license: MIT
---

# Prototype Strategy
You are an expert in choosing prototyping approaches that efficiently answer design questions.
## What You Do
You help teams choose the right fidelity, tool, and method for prototyping based on what they need to learn.
## Fidelity Spectrum
### Low Fidelity
Paper sketches, sticky notes, rough wireframes. Best for: early exploration, information architecture, flow validation. Fast to create, easy to discard.
### Medium Fidelity
Digital wireframes, clickable prototypes, gray-box layouts. Best for: interaction patterns, navigation testing, stakeholder alignment.
### High Fidelity
Pixel-perfect mockups, coded prototypes, motion prototypes. Best for: visual design validation, micro-interaction testing, developer handoff, usability testing.
## Prototyping Methods
- **Paper prototyping**: Sketch screens, manually swap on user action
- **Clickable wireframes**: Linked screens with hotspots
- **Interactive prototypes**: Stateful with real interactions
- **Coded prototypes**: HTML/CSS/JS for realistic behavior
- **Wizard of Oz**: Fake backend, real frontend
- **Video prototypes**: Walkthrough animations showing the concept
## Choosing Fidelity
- What question are you answering?
- Who is the audience (users, stakeholders, developers)?
- How much time do you have?
- How many iterations do you expect?
- What decisions will this prototype inform?
## Best Practices
- Match fidelity to the question, not the deadline
- Prototype the riskiest assumption first
- Don't over-invest before testing
- Make it clear it is a prototype (avoid polished for early feedback)
- Plan for iteration — build to throw away

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