pointer-follow-effect
Executes ONE section of a site plan handed to it by site-planner, using a real-time Three.js scene driven by CURSOR POSITION instead of scroll progress. Scroll still pins the section and drives overlay copy/reveal-lines like the other techniques; pointer movement drives the camera/scene parallax itself. Best for hero/showcase sections where desktop delight is a bonus, not sections carrying essential content on mobile (touch devices get a static fallback pose). Does NOT decide site structure or content depth — site-planner owns those decisions. Trigger only via site-planner's hand-off, or directly if the user explicitly asks for mouse/pointer-driven parallax by name.
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find-skills
vercel-labs/skills
Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.
grill-me
mattpocock/skills
A relentless interview to sharpen a plan or design.
grill-with-docs
mattpocock/skills
A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.

