mobile-first-design
>
Works with
Claude CodeCursorCodex CLIGitHub CopilotGemini CLI
--- name: mobile-first-design description: > license: MIT --- # Mobile-First Design ## Table of Contents - [Overview](#overview) - [When to Use](#when-to-use) - [Quick Start](#quick-start) - [Reference Guides](#reference-guides) - [Best Practices](#best-practices) ## Overview Mobile-first design prioritizes small screens as the starting point, ensuring core functionality works on all devices while leveraging larger screens for enhanced experience. ## When to Use - Web application design - Responsive website creation - Feature prioritization - Performance optimization - Progressive enhancement - Cross-device experience design ## Quick Start Minimal working example: ```yaml Mobile-First Approach: Step 1: Design for Mobile (320px - 480px) - Constrained space forces priorities - Focus on essential content and actions - Single column layout - Touch-friendly interactive elements Step 2: Enhance for Tablet (768px - 1024px) - Add secondary content - Multi-column layouts possible - Optimize spacing and readability - Take advantage of hover states Step 3: Optimize for Desktop (1200px+) - Full-featured experience - Advanced layouts - Rich interactions - Multiple columns and sidebars --- ## Responsive Breakpoints: Mobile: 320px - 480px - iPhone SE, older phones // ... (see reference guides for full implementation) ``` ## Reference Guides Detailed implementations in the `references/` directory: | Guide | Contents | |---|---| | [Responsive Design Implementation](references/responsive-design-implementation.md) | Responsive Design Implementation | | [Mobile Performance](references/mobile-performance.md) | Mobile Performance | | [Progressive Enhancement](references/progressive-enhancement.md) | Progressive Enhancement | ## Best Practices ### ✅ DO - Design for smallest screen first - Test on real mobile devices - Use responsive images - Optimize for mobile performance - Make touch targets 44x44px minimum - Stack content vertically on mobile - Use hamburger menu on mobile - Hide non-essential content on mobile - Test with slow networks - Progressive enhancement approach ### ❌ DON'T - Assume all mobile users have fast networks - Use desktop-only patterns on mobile - Ignore touch interaction needs - Make buttons too small - Forget about landscape orientation - Over-complicate mobile layout - Ignore mobile performance - Assume no keyboard (iPad users) - Skip mobile user testing - Forget about notches and safe areas
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