emilkowalski-motion

Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.

nexu-io/open-design1.7k installsApache-2.0Synced Sep 3

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---
name: "emilkowalski-motion"
description: "Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo."
license: "Apache-2.0"
---

# Emil Kowalski Motion Follow-Up

Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.

## Workflow

1. Inspect the current HTML, component, or selected page element before adding animation.
2. Pick the smallest set of motion moments that clarify state or hierarchy:
   - entry reveal for the primary content
   - hover / active feedback for important controls
   - transition between UI states
   - scroll reveal only when it helps the story
3. Prefer `transform` and `opacity`. Avoid animating layout properties such as `top`, `left`, `width`, or `height`.
4. Use one motion language across the artifact. Do not mix unrelated easings, durations, or physics.
5. Add `prefers-reduced-motion` fallbacks for any automatic or scroll-linked motion.
6. Keep copy, data, and layout intent intact unless the user explicitly asks for a redesign.

## Motion Rules

- Default UI transitions should feel quick and useful: 140-220ms for most controls.
- Larger page reveals can be slower, but must not block reading.
- Avoid endless decorative loops unless they communicate status or progress.
- Do not add custom cursors, noisy particle effects, or motion that competes with content.
- Stagger only small groups. Long staggered lists make interfaces feel slow.

## Implementation Notes

- For plain HTML, CSS keyframes and small JavaScript observers are enough.
- For React or framework code, use the local stack already present in the repo.
- If GSAP is available and the motion needs sequencing, pair this with `gsap-core`, `gsap-timeline`, or `gsap-scrolltrigger`.
- Always clean up observers, timers, and animation instances.

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