blender-assembly
Use this skill whenever building, assembling, or creating any 3D model in Blender via MCP tools (mcpblenderexecute_blender_code). Covers all object types: furniture, vehicles, architecture, characters, props, mechanical parts, scenes. Trigger any time Blender Python code will create geometry with primitives, bmesh, or modifiers. Even simple objects benefit from correct primitive math and verification. Always invoke this skill before writing any Blender geometry code - it prevents the three most common geometry bugs that cause exploded-looking models.
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find-skills
vercel-labs/skills
Helps users discover and install agent skills when they ask questions like "how do I do X", "find a skill for X", "is there a skill that can...", or express interest in extending capabilities. This skill should be used when the user is looking for functionality that might exist as an installable skill.
grill-me
mattpocock/skills
A relentless interview to sharpen a plan or design.
grill-with-docs
mattpocock/skills
A relentless interview to sharpen a plan or design, which also creates docs (ADR's and glossary) as we go.

