General & Other
Real file from a public repo · synced Sep 3, 2026
bevy-ecs
Structure a Bevy game in Rust around the Entity Component System: the App and plugins, components and resources, systems with queries, scheduling, and frame-rate-independent updates.
Works with
Claude CodeCursorCodex CLIGitHub CopilotGemini CLI
Install in three steps
- 1
Download the ZIP
One file per agent, plus INSTALL.md with the exact paths below.
- 2
Claude Code: copy SKILL.md into your skills folder
.claude/skills/bevy-ecs/SKILL.md # this project ~/.claude/skills/bevy-ecs/SKILL.md # every project
- 3
Other agents: use the matching file
skill.mdc goes in Cursor’s .cursor/rules/. AGENTS.md works as GitHub Copilot instructions, a legacy .cursorrules, or a Codex / Gemini CLI instructions file.

