vue-pinia-best-practices
Pinia stores, state management patterns, store setup, and reactivity with stores.
Works with
--- name: vue-pinia-best-practices description: Pinia stores, state management patterns, store setup, and reactivity with stores. license: MIT --- Pinia best practices, common gotchas, and state management patterns. ### Store Setup - Getting "getActivePinia was called" error at startup → See [pinia-no-active-pinia-error](reference/pinia-no-active-pinia-error.md) - Setup stores missing state in DevTools or SSR → See [pinia-setup-store-return-all-state](reference/pinia-setup-store-return-all-state.md) ### Reactivity - Store destructuring stops updating UI reactively → See [pinia-store-destructuring-breaks-reactivity](reference/pinia-store-destructuring-breaks-reactivity.md) - Store methods lose context in template calls → See [store-method-binding-parentheses](reference/store-method-binding-parentheses.md) ### State Patterns - Filters reset on refresh or can't be shared → See [state-url-for-ephemeral-filters](reference/state-url-for-ephemeral-filters.md) - Building production app without DevTools or conventions → See [state-use-pinia-for-large-apps](reference/state-use-pinia-for-large-apps.md)
More Frontend Frameworks skills
frontend-design
anthropics/skills
Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
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leonxlnx/taste-skill
Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.
hyperframes-creative
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Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

