react-spring
Use when implementing Disney's 12 animation principles with React Spring's physics-based animations
Works with
Agent Skills format with YAML frontmatter. Claude Code reads it as-is.
---
name: "react-spring"
description: "Use when implementing Disney's 12 animation principles with React Spring's physics-based animations"
license: "MIT"
---
# React Spring Animation Principles
Implement all 12 Disney animation principles using React Spring's spring physics system.
## 1. Squash and Stretch
```jsx
const [springs, api] = useSpring(() => ({
scaleX: 1,
scaleY: 1,
config: { tension: 300, friction: 10 }
}));
api.start({ scaleX: 1.2, scaleY: 0.8 });
<animated.div style={springs} />
```
## 2. Anticipation
```jsx
const [props, api] = useSpring(() => ({ y: 0, scaleY: 1 }));
const jump = async () => {
await api.start({ y: 10, scaleY: 0.9 }); // wind up
api.start({ y: -200, config: { tension: 200 } }); // action
};
```
## 3. Staging
```jsx
const bgSpring = useSpring({ filter: 'blur(3px)', opacity: 0.6 });
const heroSpring = useSpring({ scale: 1.1, zIndex: 10 });
```
## 4. Straight Ahead / Pose to Pose
```jsx
const [props] = useSpring(() => ({
from: { x: 0, y: 0 },
to: [
{ x: 100, y: -50 },
{ x: 200, y: 0 },
{ x: 300, y: -30 }
]
}));
```
## 5. Follow Through and Overlapping Action
```jsx
const bodySpring = useSpring({ x: 200 });
const hairSpring = useSpring({ x: 200, delay: 50 });
const capeSpring = useSpring({ x: 200, delay: 100, config: { friction: 15 } });
```
## 6. Slow In and Slow Out
```jsx
const spring = useSpring({
x: 300,
config: {
tension: 170,
friction: 26 // balanced = smooth in/out
}
});
// High tension + low friction = fast
// Low tension + high friction = slow
```
## 7. Arc
```jsx
const [props] = useSpring(() => ({
to: async (next) => {
await next({ x: 100, y: -100 });
await next({ x: 200, y: 0 });
},
config: { tension: 200, friction: 20 }
}));
```
## 8. Secondary Action
```jsx
const buttonSpring = useSpring({ scale: hover ? 1.05 : 1 });
const iconSpring = useSpring({
rotate: hover ? 15 : 0,
delay: 50
});
```
## 9. Timing
```jsx
const configs = {
fast: { tension: 400, friction: 30 },
normal: { tension: 170, friction: 26 },
slow: { tension: 100, friction: 40 },
wobbly: { tension: 180, friction: 12 }
};
// Or use presets: config.gentle, config.stiff, config.slow
```
## 10. Exaggeration
```jsx
const spring = useSpring({
scale: 1.5,
rotate: 720,
config: { tension: 200, friction: 8 } // low friction = overshoot
});
```
## 11. Solid Drawing
```jsx
const spring = useSpring({
transform: 'perspective(1000px) rotateX(45deg) rotateY(30deg)'
});
```
## 12. Appeal
```jsx
const cardSpring = useSpring({
scale: hover ? 1.02 : 1,
boxShadow: hover
? '0 20px 40px rgba(0,0,0,0.2)'
: '0 5px 15px rgba(0,0,0,0.1)',
config: config.gentle
});
```
## useTrail for Stagger
```jsx
const trail = useTrail(items.length, {
opacity: show ? 1 : 0,
y: show ? 0 : 20,
config: { tension: 200, friction: 20 }
});
trail.map((props, i) => <animated.div style={props}>{items[i]}</animated.div>)
```
## Key React Spring Features
- `useSpring` - Single animation
- `useSprings` - Multiple springs
- `useTrail` - Staggered animations
- `useChain` - Sequence animations
- `useTransition` - Mount/unmount animations
- `config` presets - `gentle`, `stiff`, `slow`, `molasses`
- Physics-based: `tension`, `friction`, `mass`, `velocity`More Frontend Frameworks skills
frontend-design
anthropics/skills
Guidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
design-taste-frontend
leonxlnx/taste-skill
Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check.
hyperframes-creative
heygen-com/hyperframes
Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use hyperframes-animation.

