1,660 free skills
Debugging skills
Skills for systematic debugging — reproducing bugs, reading stack traces, bisecting regressions, and diagnosing flaky failures.
Sourced from real, public repositories — synced daily, never invented.
1,660 free skills
Skills for systematic debugging — reproducing bugs, reading stack traces, bisecting regressions, and diagnosing flaky failures.
Sourced from real, public repositories — synced daily, never invented.
15 tools across six categories
13 of them never send your data anywhere
Free · No signup · No trial clock
SEE THE DIRECTORY

debug-zoom
anthropics/knowledge-work-plugins
Debug a broken Zoom integration by isolating the failure point and routing into the right Zoom references. Use when auth, API, webhook, SDK, or MCP behavior is failing and you need a ranked hypothesis list plus verification steps.
debug-zoom-integration
anthropics/knowledge-work-plugins
Debug broken Zoom implementations quickly. Use when auth, webhooks, SDK joins, MCP transport, or real-time media workflows are failing and you need to isolate the layer before proposing a fix.
integration-privy
solana-mobile/solana-mobile-skills
Add Privy authentication to a Solana Expo Android app on top of Mobile Wallet Adapter, using Sign-In-With-Solana. Use when installing @privy-io/expo, mounting PrivyProvider, logging a user in with useLoginWithSiws, linking a wallet to an existing Privy account, reading the Privy access token from a backend, or debugging a Privy plus MWA setup.
blender-mcp
vladmdgolam/agent-skills
Blender MCP expert for scene inspection, Python scripting, GLTF export, and material/animation extraction. Activate when: (1) using Blender MCP tools (get_scene_info, execute_python, screenshot, etc.), (2) writing Blender Python scripts for extraction or manipulation, (3) exporting scenes to GLTF/GLB for web (Three.js, R3F), (4) debugging material or texture export losses, (5) optimizing GLB files with gltf-transform, (6) using asset integrations (PolyHaven, Sketchfab, Hyper3D Rodin, Hunyuan3D). Covers critical export gotchas, material mapping survival, texture optimization pipeline, headless CLI patterns, and known failure modes.
extract
alirezarezvani/claude-skills
Turn a proven pattern or debugging solution into a standalone reusable skill with SKILL.md, reference docs, and examples. Use when the user runs /si:extract or asks to package a recurring solution from memory into a skill.
nodejs-core
mcollina/skills
Contributes to and debugs Node.js core, including nodejs/node commit and PR tone, contribution workflows, native crashes, V8 performance, node-gyp builds, N-API bindings, and libuv issues. Use when drafting or reviewing a Node.js core commit or pull request, working in nodejs/node, or diagnosing C++ addons, binding.gyp failures, segfaults, native leaks, V8 deoptimizations, and event-loop internals.
platform-lsp-integrate
forcedotcom/sf-skills
Reference for how to call the Salesforce LSP MCP tools and what to do when they are unavailable. Use when the user asks how to use the Salesforce LSP, which LSP/MCP tools exist, what apex.diagnostics / validate_soql / complete_soql do, why an LSP tool returned an error like lsp_disabled or no_apex_workspace or no_org_connected, how to debug the LSP host, or how to turn the LSP off. Also the contract other skills follow when they call an LSP tool: which tool to prefer, how to read its result, and the fallback when the LSP host is absent. DO NOT TRIGGER for generating or editing Apex/LWC/metadata (use platform-apex-generate), running deploys (use platform-metadata-deploy), or SOQL authoring (use platform-soql-query); this skill is a reference and contract document — use it only when the question is specifically about the LSP layer or its MCP tools.
threejs-game-director
majidmanzarpour/threejs-game-skills
Primary entrypoint for complete Three.js browser game creation and premium iteration. Use by default for build-a-game, upgrade, polish, premium, AAA, high-fidelity, showcase, from-scratch, endless runner, arcade, action, or release-ready requests. Orchestrates sibling skills for gameplay, AAA graphics, UI, debug/profile, and QA/release, plus 3D/image/audio generators for characters, vehicles, weapons, buildings, props, skies, textures, logos, icons, GUI art, and SFX/voice. Keeps skill-loading, reference, asset-sourcing, and phase ledgers so users never choose skills manually.
mapbox-style-quality
mapbox/mapbox-agent-skills
Expert guidance on validating, optimizing, and ensuring quality of Mapbox styles through validation, accessibility checks, and optimization. Use when preparing styles for production, debugging issues, or ensuring map quality standards.
threejs-qa-release
majidmanzarpour/threejs-game-skills
Verify and release Three.js browser games. Combines playtest QA, automated bot playtests, mobile/responsive checks, production builds, preview verification, static-hosting base paths, debug gating, bundle review, screenshots, visual test harness decisions, packaged canvas-pixel inspection with measured metrics, console checks, and release risk reports.
threejs-debug-profiler
majidmanzarpour/threejs-game-skills
Debug and profile Three.js browser games. Combines scene debugging, render/runtime/loading/animation/resize/mobile input fixes, performance profiling, draw calls, triangles, textures, memory, shader/post-processing cost, bundle size, and mobile DPR/input issues.
adk-debugger
botpress/skills
Systematic debugging for ADK agents — trace reading, log analysis, common failure diagnosis, and the debug loop.
control-cli
cursor/plugins
Build or adapt a local harness to drive, inspect, and profile an interactive CLI or TUI without external services. Use for CLI UX checks, startup regressions, memory leaks, hangs, prompt flows, or terminal demos.
gitnexus-debugging
abhigyanpatwari/gitnexus
Use when the user is debugging a bug, tracing an error, or asking why something fails. Examples: \"Why is X failing?\", \"Where does this error come from?\", \"Trace this bug\"
debug
lobehub/lobehub
Debug package usage guide. Use when adding debug logging, understanding log namespaces, or implementing debugging features. Triggers on debug logging requests or logging implementation.
implement-in-app-purchases
unity-technologies/skills
Implement, configure, and debug Unity In-App Purchases (IAP) — store connection, product catalog, consumable/non-consumable/subscription purchases, two-step pending-confirm flow, receipt validation, entitlement checking, restore transactions, Apple extensions (promotional purchases, Ask-to-Buy, code redemption), and Google Play extensions (subscription upgrade/downgrade), D2C Capabilities(direct to customer), 3rd party payment provider (Stripe/Coda) via Unity IAP/Unity Cloud. Use when the user needs to add, modify, debug, or migrate from native Android/iOS billing, 3rd party packages(RevenueCat/Adapty/Essential Kit/Unipay supported) to IAP. Triggers on microtransactions (MTX), monetization, real-money purchases, store purchases, buying items, support D2C, purchase via Stripe/Coda, migrate from native billing(Google's BillingClient or Apple's StoreKit/SKPaymentQueue/SKProduct)/RevenueCat/Adapty/EssentialKit/Unipay.
rev-idapython
p4nda0s/reverse-skills
IDAPython and IDALib script reference for reverse engineering. Activate when the user needs to write IDAPython scripts in IDA, use IDALib for headless analysis, operate on IDB databases, debug with IDA, manipulate memory/registers, traverse functions/blocks/instructions, work with Hex-Rays decompiler API, handle obfuscation, or batch-process binaries.
tilegym-improve-cutile-kernel-perf
nvidia/skills
Iteratively optimize cuTile kernel performance through systematic profiling, bottleneck analysis, IR comparison, and targeted tuning. Covers tile sizes, occupancy, autotune configs, TMA, latency hints, persistent scheduling, num_ctas, flush_to_zero, and IR-level debugging. Use when asked to "optimize cutile kernel", "improve kernel perf", "tune cutile performance", "make kernel faster", or iteratively benchmark and refine a cuTile GPU kernel in the TileGym project.
rev-unicorn-debug
p4nda0s/reverse-skills
Debug and emulate specific code fragments or functions using the Unicorn engine. Activate when the user wants to emulate a function with Unicorn, trace binary execution without running the full program, decrypt or decode data by emulating the algorithm, or bypass environment dependencies (JNI, syscalls, libc) during emulation.
sf-debug
jaganpro/sf-skills
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principal-engineering
riekelt/principal-engineer
Use when doing any non-trivial engineering work - implementing, debugging, refactoring, configuring, operating, or investigating why a system misbehaves - or any change where being wrong has a cost. Encodes the evidence-over-theory discipline, the hard safety rules, and the pre-change checkpoint. Use whenever code, data, or infrastructure is about to change or must be understood before it can, even if the task looks routine or is only "find out why". Foundation for the sibling skills.
tilegym-cutile-autotuning
nvidia/skills
Use when adding, modifying, optimizing, or debugging CuTile autotuning code. Trigger signals: `exhaustive_search` / `replace_hints` / `hints_fn` / `cuda.tile.tune` in code, `autotune` in filenames, or correctness/performance issues in autotuned CuTile kernels. Covers: tune-once/cache/launch pattern, per-architecture configs (sm80–sm120), parameter space design (tile sizes, occupancy, num_ctas), and 7 common pitfalls with solutions.
tilegym-converting-cutile-to-triton
nvidia/skills
Converts cuTile GPU kernels (@ct.kernel) to Triton (@triton.jit). Handles standard in-repo conversion, debugging (cudaErrorIllegalAddress, shape mismatch, numerical mismatch), and mapping cuTile idioms (ct.load/ct.store, ct.Constant, ct.launch) to Triton equivalents. Covers dual-kernel layout flags (e.g. transpose=True/False + autotune grid via META) per translations/advanced-patterns.md. Use when converting, porting, or translating cuTile kernels to Triton, or debugging existing Triton translations.
systematic-debugging
sickn33/agentic-awesome-skills
Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes
phoenix-cli
arize-ai/phoenix
Debug LLM applications using the Phoenix CLI. Fetch traces, analyze errors, structure trace review with open coding and axial coding, inspect datasets, review experiments, query annotation configs, and use the GraphQL API. Use whenever the user is analyzing traces or spans, investigating LLM/agent failures, deciding what to do after instrumenting an app, building failure taxonomies, choosing what evals to write, or asking "what's going wrong", "what kinds of mistakes", or "where do I focus" — even without naming a technique.
debug
jsmastery-pro/skills
Run /debug to find and fix a bug's root cause: a test failing for an unclear reason, /check verify finding a failure, or behavior being wrong. Runs a reproduce, localize, hypothesize, test, fix, verify loop, makes the minimal fix, and hands a regression test to /test. No features, no extra refactors.
code-debugging
lingzhi227/agent-research-skills
Debug experiment code with structured error analysis. Categorize errors, apply targeted fixes with retry logic, and use reflection to prevent recurring issues. Use when experiment code fails or produces incorrect results.
tilegym-converting-cutile-to-julia
nvidia/skills
Converts cuTile Python GPU kernels (@ct.kernel) to cuTile.jl Julia equivalents. Handles kernel syntax translation, 0-indexed to 1-indexed conversion, broadcasting differences, memory layout (row-major to column-major), type system mapping, and launch API differences. Use when converting, porting, or translating cuTile Python kernels to Julia cuTile.jl, or debugging/optimizing existing Julia cuTile translations.
principle-fix-root-causes
cursor/plugins
Apply when debugging. Trace each symptom to its root cause and fix it there; reproduce first, ask why until you reach it, resist nil-check guards that silence crashes.
agents-debug
aws/agent-toolkit-for-aws
>
build-perf-diagnostics
dotnet/skills
Diagnose MSBuild build performance bottlenecks using binary log analysis. USE FOR: identifying why builds are slow by analyzing binlog performance summaries, detecting ResolveAssemblyReference (RAR) taking >5s, Roslyn analyzers consuming >30% of Csc time, single targets dominating >50% of build time, node utilization below 80%, excessive Copy tasks, NuGet restore running every build. Covers timeline analysis, Target/Task Performance Summary interpretation, and 7 common bottleneck categories. Use after build-perf-baseline has established measurements. DO NOT USE FOR: establishing initial baselines (use build-perf-baseline first), fixing incremental build issues (use incremental-build), parallelism tuning (use build-parallelism), non-MSBuild build systems.
linter-docs
zernie/vigiles
Deep linter reference for authoring or debugging a vigiles enforce() rule — plugin tables, AST selectors, type-aware rules, auto-fix, and edge cases for ESLint, Ruff, Pylint, RuboCop, Stylelint, and Clippy. Use when you need the exact rule name or config for a specific linter, not for running a linter. (JVM/Go linters — detekt, ktlint, Checkstyle, golangci-lint — and Cedar have no deep-dive file yet; their reference lives in docs/linter-support.md.)
qdrant-monitoring-debugging
qdrant/skills
Diagnoses Qdrant production issues using metrics and observability tools. Use when someone reports 'optimizer stuck', 'indexing too slow', 'memory too high', 'OOM crash', 'queries are slow', 'latency spike', or 'search was fast now it's slow'. Also use when performance degrades without obvious config changes.
dump-collect
dotnet/skills
Configure and collect crash dumps for modern .NET applications. USE FOR: enabling automatic crash dumps for CoreCLR or NativeAOT, capturing dumps from running .NET processes, setting up dump collection in Docker or Kubernetes, using dotnet-dump collect or createdump. DO NOT USE FOR: analyzing or debugging dumps, post-mortem investigation with lldb/windbg/dotnet-dump analyze, profiling or tracing, or for .NET Framework processes.
eval-performance
dotnet/skills
Guide for diagnosing and improving MSBuild project evaluation performance. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels), preprocessed output >10K lines indicating heavy evaluation, property functions with file I/O ($([System.IO.File]::ReadAllText(...))), multiple evaluations per project. Covers the 5 MSBuild evaluation phases, glob optimization via DefaultItemExcludes, import chain analysis with /pp preprocessing. DO NOT USE FOR: compilation-time slowness (use build-perf-diagnostics), incremental build issues (use incremental-build), non-MSBuild build systems.
openui
thesysdev/openui
Use for building, debugging, integrating, migrating, or documenting OpenUI, OpenUI Lang, Agent Interface, OpenUI Cloud, @openuidev packages, streaming generative UI rendering, component libraries, existing-project Cloud integration, self-hosted-to-Cloud migration, migrations from JSON UI formats, Cloud tools (web/image search, artifacts), remote MCP servers, custom function tools and tool loops, and multi-user or multi-app identity (frontend tokens, app_id/user_id, conversation APIs, Responses metadata).
paper-compilation
lingzhi227/agent-research-skills
Compile LaTeX papers to PDF with automatic error detection, chktex style checking, and citation/reference validation. Runs the full pdflatex + bibtex pipeline. Use when the user wants to compile a paper, fix compilation errors, or debug LaTeX.
prisma-next
prisma/prisma-next
Route a vague Prisma Next prompt to the right specific skill. Use for "help me with Prisma Next", "what is Prisma Next", "explain Prisma Next", "I'm new to PN", "where do I start", "what can I do with Prisma Next", "what can I do next with Prisma", "just ran createprisma", "tour of Prisma Next", "Prisma Next overview", and comparison questions like "Prisma Next vs Prisma 7", "PN vs Drizzle", "PN vs Kysely", "PN vs TypeORM". Do NOT use when the prompt clearly matches a workflow skill — adoption / quickstart / first-touch orientation / brownfield introspection, schema / contract editing, migration authoring (db update / migration plan / migrate), migration review on deploy / concurrent migrations, queries / db.orm / db.sql / TypedSQL, Supabase / RLS / role binding, runtime / db.ts / middleware wiring, build / Vite plugin / Next.js plugin, debug / structured error envelopes / PN-* error codes, or feedback / bug report / feature request — load that sibling skill directly.
experiment-code
lingzhi227/agent-research-skills
Write ML experiment code with iterative improvement. Generate training/evaluation pipelines, debug errors, and optimize results through code reflection. Use when implementing experiments for a research paper.
clr-activation-debugging
dotnet/skills
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prompt-engineering
sickn33/agentic-awesome-skills
Expert guide on prompt engineering patterns, best practices, and optimization techniques. Use when user wants to improve prompts, learn prompting strategies, or debug agent behavior.
prisma-next-debug
prisma/prisma-next
Read a Prisma Next structured error envelope and route to the right recovery — code, domain, severity, why, fix, meta. Use for error, exception, my emit failed, my query won't typecheck, my query crashed, my migration won't apply, MIGRATION.HASH_MISMATCH, BUDGET.ROWS_EXCEEDED, BUDGET.TIME_EXCEEDED, RUNTIME.ABORTED, PLAN.HASH_MISMATCH, CONTRACT.MARKER_MISSING, PN-RUN-3001, PN-RUN-3002, PN-RUN-3030, PN-MIG-2001, PN-CLI-4011, PN-SCHEMA-0001, drift, capability missing, planner conflict, prisma studio, EXPLAIN, query log, db.end, db.close, script won't exit, hangs, close connection, pool.end, client is closed.
export-download-debugging
nexu-io/open-design
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create-skill-test
dotnet/skills
Scaffolds eval.yaml evaluation specs for agent skills in the dotnet/skills repository. Use when creating skill tests, writing evaluation stimuli, defining graders and rubrics, sizing an eval for statistical power, or setting up test fixture files. Handles the Vally eval.yaml schema, fixture organization, and overfitting avoidance. Do not use for running or debugging existing evals (use improve-skill-quality) nor for skills authoring (use create-skill).
android-tombstone-symbolication
dotnet/skills
Symbolicate the .NET runtime frames in an Android tombstone file. Extracts BuildIds and PC offsets from the native backtrace, downloads debug symbols from the Microsoft symbol server, and runs llvm-symbolizer to produce function names with source file and line numbers. USE FOR triaging a .NET MAUI or Mono Android app crash from a tombstone, resolving native backtrace frames in libmonosgen-2.0.so or libcoreclr.so to .NET runtime source code, or investigating SIGABRT, SIGSEGV, or other native signals originating from the .NET runtime on Android. DO NOT USE FOR pure Java/Kotlin crashes, managed .NET exceptions that are already captured in logcat, or iOS crash logs. INVOKES Symbolicate-Tombstone.ps1 script, llvm-symbolizer, Microsoft symbol server.
redis-clustering
redis/agent-skills
Redis Cluster and replication guidance covering hash tags for multi-key operations, avoiding CROSSSLOT errors, and reading from replicas to scale read-heavy workloads. Use when designing keys for a sharded Redis Cluster, debugging CROSSSLOT errors on MGET / SDIFF / pipelines, configuring a multi-key transaction in a cluster, or routing reads to replicas for caches, analytics, or dashboards.
radon-mcp
software-mansion-labs/skills
Best practices for using Radon IDE's MCP tools when developing, debugging, and inspecting React Native and Expo apps. Use when interacting with a running app through Radon IDE - viewing screenshots, reading logs, inspecting the component tree, debugging network requests, reloading the app, or querying React Native documentation and library info. Trigger on: 'debug React Native', 'fix UI', 'network issues', 'build issues', 'Radon IDE', 'view screenshot', 'app logs', 'component tree', 'network inspector', 'reload app', 'React Native docs', 'library description', 'emulator', 'development viewport', 'view_screenshot', 'view_application_logs', 'view_component_tree', 'reload_application', 'view_network_logs', 'view_network_request_details', 'query_documentation', 'get_library_description', and every request involving live app inspection, debugging or development in a Radon IDE session.
axiom-networking
charleswiltgen/axiom
Use when implementing or debugging ANY network connection, API call, or socket. Covers URLSession, Network.framework, NetworkConnection, connection diagnostics.
astropy
k-dense-ai/scientific-agent-skills
Core Python library for astronomy and astrophysics workflows that need Astropy APIs, including units/quantities, coordinates, FITS I/O, tables, time systems, WCS, and cosmology. Use when implementing or debugging astronomical data analysis code with Astropy.
xcodebuildmcp
getsentry/xcodebuildmcp
Official skill for XcodeBuildMCP. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
arize-prompt-optimization
github/awesome-copilot
Optimizes, improves, and debugs LLM prompts using production trace data, evaluations, and annotations. Extracts prompts from spans, gathers performance signal, and runs a data-driven optimization loop using the ax CLI. Use when the user mentions optimize prompt, improve prompt, make AI respond better, improve output quality, prompt engineering, prompt tuning, or system prompt improvement.
feature-flags
react/react
Use when feature flag tests fail, flags need updating, understanding @gate pragmas, debugging channel-specific test failures, or adding new flags to React.
attribution-setup
eronred/aso-skills
When the user wants to set up, debug, or interpret app install attribution — including SKAdNetwork (SKAN), Apple's AdAttributionKit, Google Play Install Referrer, MMPs (AppsFlyer, Adjust, Singular, Branch, Kochava), deep links, deferred deep links, conversion values, postback windows, or privacy thresholds. Use when the user mentions "SKAdNetwork", "SKAN", "SKAN 4", "AdAttributionKit", "AAK", "MMP", "AppsFlyer", "Adjust", "Singular", "Branch", "attribution", "conversion value", "postback", "Install Referrer", "deferred deep link", "iOS 14.5", "ATT", "App Tracking Transparency", "IDFA", or "I can't measure my ad campaigns". For paid campaign strategy, see ua-campaign and apple-search-ads. For analytics events, see app-analytics.
cloud-functions
tencentcloudbase/skills
CloudBase function runtime guide for building, deploying, and debugging your own Event Functions or HTTP Functions. This skill should be used when users need application runtime code on CloudBase, not when they are merely calling CloudBase official platform APIs.
debugging
tursodatabase/turso
How to debug tursodb using Bytecode comparison, logging, ThreadSanitizer, deterministic simulation, and corruption analysis tools
latchbio-integration
k-dense-ai/scientific-agent-skills
Build, register, debug, and operate bioinformatics workflows on Latch using the Python SDK, CLI, Latch Data and Registry, Nextflow, Snakemake, programmatic execution, and Latch MCP. Use when authoring or deploying Latch workflows, configuring resources or interfaces, moving data, integrating Registry, or launching and monitoring runs.
antv-g2-chart
antvis/chart-visualization-skills
Use this skill whenever the user wants to create, customize, or troubleshoot G2 v5 chart visualizations. Triggers include: any mention of 'G2', 'antv g2', '@antv/g2', 'G2 chart', 'G2 可视化', or requests to produce charts like bar charts (柱状图), line charts (折线图), pie charts (饼图), scatter plots (散点图), area charts (面积图), heatmap (热力图), radar charts (雷达图), treemap (矩形树图), funnel charts (漏斗图), sankey diagrams (桑基图), gauge (仪表盘), wordcloud (词云), boxplot (箱线图), as well as G2-specific topics like encode channels, scale config, coordinate systems, transforms, interactions, themes, labels, and animations. Also use when debugging G2 rendering errors, V4→V5 migration issues, or chart type selection. Do NOT use for G6 graph/network visualization, X6 editor diagrams, or S2 pivot tables.
apple-crash-symbolication
dotnet/skills
Symbolicate .NET runtime frames in Apple platform .ips crash logs (iOS, tvOS, Mac Catalyst, macOS). Extracts UUIDs and addresses from the native backtrace, locates dSYM debug symbols, and runs atos to produce function names with source file and line numbers. Automatically downloads .dwarf symbols from the Microsoft symbol server using Mach-O UUIDs. USE FOR triaging a .NET MAUI or Mono app crash from an .ips file on any Apple platform, resolving native backtrace frames in libcoreclr or libmonosgen-2.0 to .NET runtime source code, retrieving .ips crash logs from a connected iOS device or iPhone, or investigating EXC_CRASH, EXC_BAD_ACCESS, SIGABRT, or SIGSEGV originating from the .NET runtime. DO NOT USE FOR pure Swift/Objective-C crashes with no .NET components, or Android tombstone files. INVOKES Symbolicate-Crash.ps1 script, atos, dwarfdump, idevicecrashreport.
archive
resciencelab/opc-skills
Archive session learnings, debugging solutions, and deployment logs to .archive/yyyy-mm-dd/ as indexed markdown with searchable tags. Use when completing a significant task, resolving a tricky bug, deploying, or when the user says \"archive this\". Maintains .archive/MEMORY.md index for cross-session knowledge reuse.
arize-trace
github/awesome-copilot
Downloads, exports, and inspects existing Arize traces and spans to understand what an LLM app is doing or debug runtime issues. Covers exporting traces by ID, spans by ID, sessions by ID, and root-cause investigation using the ax CLI. Use when the user wants to look at existing trace data, see what their LLM app is doing, export traces, download spans, investigate errors, or analyze behavior regressions.