webgpu

Design, implement, debug, review, and optimize portable WebGPU applications and WGSL shaders. Use when building render or compute pipelines; GPU simulations, cellular automata, particles, image processing, feedback effects, or data-parallel workloads; defining buffers, textures, bind groups, and host-shareable layouts; handling canvas sizing, optional features, errors, device loss, readback, and cleanup; or diagnosing validation, correctness, compatibility, and performance problems.

cazala/webgpu-skill771 installsSynced Aug 26

Works with

Claude CodeCursorCodex CLIGitHub CopilotGemini CLI

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