unity-cli
Use when interacting with Unity CLI from the terminal, or to control a running/connected Unity Editor from the command line — create or modify GameObjects, edit scenes and assets, inspect the hierarchy, and run C# in a live Editor instead of hand-editing scene or asset files. Also install, upgrade or uninstall editors, create, list or open projects, manage modules, manage licenses, check auth status, read logs, browse Unity releases, build/test projects, configure the Unity MCP server for AI agents, or run any other Unity CLI operation. For a guided idea-to-running-project flow for a brand-new game, use the new-unity-project skill instead.
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