1,404 free skills
Accessibility skills
Skills for accessibility — WCAG compliance audits, screen-reader testing, keyboard navigation, and inclusive design patterns.
Sourced from real, public repositories — synced daily, never invented.
1,404 free skills
Skills for accessibility — WCAG compliance audits, screen-reader testing, keyboard navigation, and inclusive design patterns.
Sourced from real, public repositories — synced daily, never invented.
15 tools across six categories
13 of them never send your data anywhere
Free · No signup · No trial clock
SEE THE DIRECTORY

readme-i18n
xixu-me/skills
Use when the user wants to translate a repository README, make a repo multilingual, localize docs, add a language switcher, internationalize the README, or update localized README variants in a GitHub-style repository.
agent-device
shopify/flash-list
Interact with iOS simulator or Android emulator/device using snapshot-based coordinates. Uses accessibility tree snapshots for precise element targeting, with screenshot verification as fallback. Use when navigating the app on a simulator/emulator.
cms-variants-personalization
contentstack/contentstack-agent-skills
Advise developers on using Contentstack Variants and Personalize for audience-targeted content. Explain when to use variants versus separate entries, how variant groups work, and how to integrate Personalize with the CMS.
skill-creator
dagster-io/erk
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
imagegen
firecrawl/skills
Use when the user asks to generate or edit images via the OpenAI Image API (for example: generate image, edit/inpaint/mask, background removal or replacement, transparent background, product shots, concept art, covers, or batch variants); run the bundled CLI (`scripts/image_gen.py`) and require `OPENAI_API_KEY` for live calls.
figma
firecrawl/skills
Use the Figma MCP server to fetch design context, screenshots, variables, and assets from Figma, and to translate Figma nodes into production code. Trigger when a task involves Figma URLs, node IDs, design-to-code implementation, or Figma MCP setup and troubleshooting.
atmos-ansible
cloudposse/atmos
Ansible orchestration: playbook execution, variable passing, inventory management, stack-based configuration for configuration management
speech
firecrawl/skills
Use when the user asks for text-to-speech narration or voiceover, accessibility reads, audio prompts, or batch speech generation via the OpenAI Audio API; run the bundled CLI (`scripts/text_to_speech.py`) with built-in voices and require `OPENAI_API_KEY` for live calls. Custom voice creation is out of scope.
j-cli
tttpob/jcli
Use this skill whenever the user wants to execute code on a Jupyter server, manage Jupyter sessions or kernels, inspect or run notebook cells, or interact with Jupyter Lab from the command line. Triggers include mentions of Jupyter, notebooks, kernels, ipynb files, or requests to run Python/R code on a remote server. Also use when the user wants to check Jupyter server health, create/list/kill sessions, interrupt/restart kernels, summarize or show notebook source without execution, write execution outputs back to notebooks, inspect kernel variables, search notebook content with ripgrep, or edit a notebook by editing its py:percent pair.
pp-airflow-admin
mvanhorn/printing-press-library
Printing Press CLI for Airflow Admin. Focused read-first API surface for inspecting Apache Airflow DAGs, DAG runs, task instances, pools, variables
wc-fitness-eval
lyndonkl/claude
Scores a FIFA World Cup Fantasy candidate squad/plan as risk-adjusted, rank-relative fitness under a stated rank objective (protect / gain / neutral). Sums fixture-scaled player xEV + captaincy uplift, adds clean-sheet correlation and progression-carry, applies an ownership-leverage term (cover chalk when protecting, fade it when gaining), and a variance term whose SIGN flips with the objective (penalty when protecting, reward when chasing) — the selection-pressure dial. Returns one fitness number plus the full decomposition. Use to score the population in the evolution engine, or to evaluate any single squad/plan. The objective makes the same candidate score differently for a leader vs a chaser; never returns raw expected points.
wc-player-ev
lyndonkl/claude
Computes one player's expected FIFA World Cup Fantasy points for a single round (xEV) from a scout signal — folding start probability, the 60-minute appearance cliff, fixture-and-minutes-scaled npxG/xA, clean-sheet and defensive-action floors, the penalty/set-piece premium, and the card/concede downside into one number plus its full decomposition, variance, ceiling, and floor. This is the atomic EV unit the whole system samples from. Use whenever a single player's per-round point distribution is needed — called by wc-scout, every wc-strategist genotype, wc-matchday-tactician, and wc-fitness-eval (which sums these into raw_xEV). Reads the scout signal; never re-scouts. Emits a player-ev signal.
a11y
joabgonzalez/ai-agents-skills
Accessibility guide (WCAG 2.1/2.2, Level A–AAA). Trigger: When building UI components, interactive elements, or auditing accessibility compliance.
tui-keyboard
full-stack-skills/t2ui-skills
Generate pixel-precise ASCII TUI for Keyboard u-keyboard with strict output blocks TUI_RENDER COMPONENT_SPEC PENCIL_SPEC PENCIL_BATCH_DESIGN suitable for Pencil MCP drawing workflows.
extract-voice
redongreen/uspec
Interpret a component's screen-reader accessibility spec (focus order, merge analysis, per-state platform tables for VoiceOver/TalkBack/ARIA, slot insertion plans) from the `_base.json` produced by the uSpec Extract Figma plugin, and write the normalized JSON to disk. Read-only interpretation — no Figma calls except an optional tiny delta script.
launch-sync-environment-variables-from-env-example
contentstack/contentstack-agent-skills
Fetch environment variables from a Contentstack Launch project, compare them with a local `.env.example` file, and patch the target environment to add any missing keys.
ui-ux-review-suite
nickcrew/claude-cortex
User-triggered orchestrator that runs a comprehensive UI/UX review by coaching the user through four sibling skills as distinct lenses against one shared target, then synthesizing their findings into a single prioritized report. Composes user-journey-mapping (flow/funnel lens), ui-design-aesthetics (visual critique lens), interaction-design (state-coverage lens), and ux-review (usability-heuristics + WCAG lens). Resolves the review target once at suite start — the app/URL, the screens or flows under review, the viewports, and the user persona/goal — so every lens inherits the same scope and captured screenshots. Coaches rather than auto-runs — at each step it presents the next lens with its reframing prompt and an approval gate; the user invokes the sibling and confirms before moving on. Because the lenses overlap (ux-review already touches interaction and a11y), the suite scopes each lens to its distinct concern so the synthesis does not double-count. Produces one authored synthesis report — deduped findings grouped by severity and lens — not a navigation shell. Trigger on "run a full UX review," "comprehensive UI/UX review," "review this screen across all lenses," "do a complete design review," or when the user names two-or-more UI/UX lenses to coordinate. Not for running a single lens in isolation (invoke it directly), not for generating new UI (the generative siblings are reframed as critique here), and not for bypassing approval gates (this skill coaches, never autoruns).
senior-figma-orchestrator
sergekostenchuk/ui-ux-agent-skill-system
Main Figma orchestration skill for the UI/UX skill system. Use this skill whenever the user asks to read Figma design context, turn Figma frames into implementation plans or code, sync live UI back to Figma, edit Figma canvas objects, manage variables/components/assets/effects, audit Figma MCP workflows, or coordinate Figma work under $senior-ui-ux-orchestrator. Routes to figma-context-reader, figma-design-to-code-bridge, figma-code-to-canvas, figma-canvas-editor, figma-design-system-sync, figma-assets-manager, figma-apply-effects, and figma-workflow-auditor while enforcing privacy, tool availability, and evidence boundaries.
component-docs
sap/fundamental-styles
Browse fundamental-styles component documentation with complete HTML examples from 140+ auto-generated markdown files. Use this when the user asks about component examples, modifiers, variants, HTML structure, or wants to see working code for any fundamental-styles component (button, table, input, dialog, etc.). Also trigger when they mention Storybook examples, CSS components, or need copy-paste-ready HTML.
wcag-audit-operable-keyboard
jkense/agent-skills-wcag
Route user interaction and control accessibility design patterns
axiom-ios-accessibility
megastep/codex-skills
Use when fixing or auditing ANY accessibility issue - VoiceOver, Dynamic Type, color contrast, touch targets, WCAG compliance, App Store accessibility review.
aria-hidden-body
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Do not use aria-hidden on the document body. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
patterns
zllovesuki/cloudflare-agent-skills
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swiftui-navigation-navigator
hmlongco/navigator
Guides SwiftUI navigation using the Navigator/NavigatorUI library—NavigationDestination enums, ManagedNavigationStack, NavigationLink(to:label), deep linking (send/onNavigationReceive), checkpoints, dismissible views, and modular/provided destinations. Use when implementing or discussing SwiftUI navigation with Navigator, deep linking, checkpoints, or NavigatorUI.
prisma-upgrade-v7-env-variables
prisma/cursor-plugin
Environment Variables
firefox-theming
knoopx/pi
Writes and audits Firefox userChrome.css and userContent.css against actual Firefox source CSS. Use when editing Firefox chrome styles, fixing dead selectors, or adding missing CSS variable overrides.
technical-spec
shinpr/ai-coding-project-boilerplate
Defines environment variables, architecture design, and build/test commands. Use when configuring environment or designing architecture.
react-to-svelte
tsurgcom/react-to-svelte
Convert React components to Svelte 5 using runes syntax. Handles hooks, pure components, JSX, effects, context, refs, events, and accessibility.
accessibility
nguyenhuuca/assessment
Ensure digital accessibility. Use when designing for accessibility, auditing WCAG compliance, or implementing a11y features. Covers WCAG 2.1 guidelines.
bx-ai-pipelines
ortus-boxlang/skills
Use this skill when building AI pipelines with BoxLang AI: aiMessage() templates, aiModel() in pipelines, aiTransform() steps, chaining with .to() and .transform(), the _input system variable, multi-model pipelines, streaming pipelines, and structured output in pipelines.
wcag-accessibility
swiggityswerve/ux-toolkit
WCAG 2.2 accessibility compliance checklist with testing methods and ARIA patterns
aria-live-regions
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Announce dynamic content with ARIA live regions. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
megamenu
thedaviddias/ux-patterns-for-developers
Use when you need to display a large number of links in a single menu.
seedance
inference-sh/skills
Generate videos with ByteDance Seedance 2.0 via inference.sh CLI. Unified model for text-to-video, image-to-video, and reference-to-video with synchronized audio, up to 1080p, 4-15s duration. Pro and Fast variants. Studio variants with private asset library for portrait consistency. Use for: social media videos, music videos, product demos, animated content, AI video with sound. Triggers: seedance, seedance 2, bytedance video, seedance t2v, seedance i2v, seedance r2v, video with audio, seedance 2.0, bytedance seedance, seedance studio
winui-design
microsoft/win-dev-skills
Use when designing, reviewing, or fixing WinUI 3: layout planning, control choice, Fluent Design alignment, Light/Dark/High Contrast theming, typography, spacing, brushes, accessibility, and XAML data-binding design. Load before authoring new XAML, reviewing UI PRs, migrating desktop UI to WinUI, or choosing between WinUI controls/patterns.
winui-code-review
microsoft/win-dev-skills
Code quality review for WinUI 3 apps — MVVM compliance, x:Bind correctness, accessibility, theming, security, and performance. Use before committing to catch issues that the compiler and UI tests won't find.
figma
moizibnyousaf/ai-agent-skills
Use the Figma MCP server to fetch design context, screenshots, variables, and assets from Figma, and to translate Figma nodes into production code. Trigger when a task involves Figma URLs, node IDs, design-to-code implementation, or Figma MCP setup and troubleshooting.
terraform
cloudvoyant/codevoyant
Terraform authoring patterns — directory structure, backend config, workspace-per-environment, variable management, and mise task wrappers for GCP and AWS. Load when writing .tf files, configuring backends, managing workspaces, or running tf-init/tf-plan/tf-apply tasks.
tailwind-css
sablier-labs/agent-skills
This skill should be used when the user asks about "Tailwind CSS", "tailwind-variants", "tv() function", "CSS-first configuration", "Tailwind breaking changes", mentions styling with Tailwind utilities, gradient syntax, or component variants with TypeScript.
insurance-reserving
gajetoso/financeskills
When the user wants to calculate insurance loss reserves or analyze insurance financial health. Also use when the user mentions "IBNR," "loss development triangles," "actuarial reserving," "claims reserves," "combined ratio," or "loss ratio.
component-variants
ainergiz/design-inspirations
Creates light and dark mode component variants with consistent color token mapping. Use when building dual-theme components, creating light/dark UI pairs, or implementing theme-aware designs.
test-data
ghostinthedata-info/skills
Build a defensible data test plan — what to test (uniqueness, referential integrity, nulls, accepted values, freshness, volume/variance), severity (error vs warn), and where tests run (Write-Audit-Publish). Use when adding tests to a model/pipeline, designing data-quality gates, or deciding what "good data" means here.
accessible-tables
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Use semantic table markup for screen readers. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
aria-patterns
weaaare/a11y-agents-kit
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aria-hidden-focus
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Remove focusable elements from aria-hidden containers. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
keyboard-navigation
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Enable keyboard navigation for all elements. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
accessibility-patterns
grahamcrackers/skills
Web accessibility (a11y) patterns for WCAG compliance, ARIA usage, semantic HTML, keyboard navigation, and focus management. Use when building accessible UI, reviewing components for a11y, adding ARIA attributes, handling keyboard interactions, or when the user asks about accessibility, WCAG, screen readers, or focus management.
monogame-ui-focus
alca259/monogame-skills
MonoGame UI focus system and gamepad navigation — FocusManager singleton, keyboard input routing to the focused element, D-Pad neighbor-ID navigation, tab order, and grid auto-assignment. Use this skill whenever the user asks about keyboard navigation in menus, gamepad controller UI navigation, focus management, tab order, D-Pad menu navigation, "how do I navigate my menu with a controller", neighbor IDs, or any question about which UI element receives keyboard/gamepad input in MonoGame.
omni-ai-optimizer
exploreomni/omni-cursor-plugin
Optimize your Omni Analytics model for Blobby, Omni's AI assistant — configure ai_context, ai_fields, sample_queries, and create AI-specific topic extensions. Use this skill whenever someone wants to improve AI accuracy in Omni, make Blobby smarter, configure AI context, add example questions, tune AI responses, set up sample queries, curate fields for AI, create AI-optimized topics, troubleshoot why Blobby gives wrong answers, or any variant of "make the AI better", "Blobby isn't answering correctly", "add context for AI", "optimize for AI", or "teach the AI about our data".
check-immutability
dykyi-roman/awesome-claude-code
Analyzes PHP code for immutability violations. Checks Value Objects, Events, DTOs for readonly properties, no setters, final classes, and wither patterns. Ensures domain objects maintain invariants.
dragonruby-ui
nitemaeric/dragonruby-skills
UI controls in DragonRuby GTK — buttons, checkboxes, toggles, scroll views, menus, input remapping, tooltips, progress bars, accessibility. Use when building game menus, HUDs, settings screens, or in-game UI widgets.
qa-accessibility-test-writer
azanir/qa-skills
Generate accessibility tests for WCAG 2.2 compliance using axe-core, Pa11y, and Lighthouse with automated checks for ARIA patterns, keyboard navigation, color contrast, and screen reader support.
auth-screens
param087/saas-ui-skills
Use when building authentication UI — login, signup, forgot/reset password, email verification, and OAuth buttons. Covers layout, validation, security-conscious UX (no user enumeration), and loading/error states.
design-screen
maximepodgorski/agent-skills
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aria-required-attr
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Include required ARIA attributes for roles. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
aria-required-children
thedaviddias/front-end-checklist
Use when applies to custom ARIA widgets using composite roles: tablist, list, listbox, menu, menubar, tree, treegrid, grid, rowgroup, row, radiogroup. Use when reviewing components built with div/span elements that replace native HTML list, select, or nav elements.
aria-required-parent
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Ensure ARIA roles are contained by required parent roles. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
aria-command-name
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Provide accessible names for ARIA command elements. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
aria-roles
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Use valid ARIA role values. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.
aria-allowed-attr
thedaviddias/front-end-checklist
Use when reviewing rendered HTML, interactive components, or design-system patterns related to Use only allowed ARIA attributes for each role. Check native semantics first, then inspect keyboard behavior, focus flow, accessible names, and screen-reader output where relevant.