redteam
Red team adversarial analysis to find weaknesses, vulnerabilities, and failure modes. Use before launches, for security review, or when a plan feels too perfect.
Works with
--- name: redteam description: Red team adversarial analysis to find weaknesses, vulnerabilities, and failure modes. Use before launches, for security review, or when a plan feels too perfect. license: MIT --- # Red Team Analysis Conduct an adversarial analysis to find weaknesses, vulnerabilities, and failure modes in a plan, system, or strategy. ## Instructions Think like an attacker. Your job is to break this, find the gaps, and expose what could go wrong. Be thorough and creative in your attacks. ### Output Format **Target**: [What we're attacking] **Objective**: [What would "breaking it" look like?] --- ## Target Understanding **Summary of the Plan/System** [Brief description of what we're analyzing] **Key Assumptions** - [Assumption 1] - [Assumption 2] --- ## Attack Surface Analysis **Entry Points / Vulnerabilities** | Vector | Description | Severity | |--------|-------------|----------| | [attack vector] | [how it could be exploited] | Critical/High/Med/Low | --- ## Failure Mode Analysis ### Technical/Operational Failures | Failure Mode | Trigger | Impact | |--------------|---------|--------| | [what could fail] | [what causes it] | [effect] | ### Human Failures | Failure Mode | Trigger | Impact | |--------------|---------|--------| | [human error] | [situation] | [consequence] | --- ## Adversary Scenarios **If I wanted this to fail, I would...** ### Scenario 1: [Attack Name] - **Attack method**: [how they'd do it] - **Likelihood of success**: [High/Med/Low] - **Impact if successful**: [consequences] ### Scenario 2: [Attack Name] - **Attack method**: [how] - **Likelihood of success**: [High/Med/Low] - **Impact if successful**: [consequences] --- ## Assumption Attacks | Assumption | Attack | What If Wrong? | |------------|--------|----------------| | [assumption] | [challenge to it] | [consequences] | --- ## Blind Spot Analysis **What are we not seeing?** - [Blind spot 1] - [Blind spot 2] **What are we too optimistic about?** - [Over-optimism 1] --- ## Red Team Findings ### Critical Vulnerabilities (Must Address) | Vulnerability | Risk | Mitigation | |---------------|------|-----------| | [vulnerability] | [risk level] | [how to fix] | ### High-Priority Concerns | Concern | Recommendation | |---------|----------------| | [concern] | [recommendation] | --- ## Hardening Recommendations **Immediate actions**: 1. [Action 1] 2. [Action 2] **Ongoing monitoring**: 1. [What to watch] --- **Bottom Line** > [Is this plan/system ready? What must change?] ## Guidelines - Be adversarial, not just critical - Think creatively—real attackers don't follow rules - Look for cascading failures - The goal is to make it stronger, not just find flaws $ARGUMENTS
More Accessibility skills
skill-creator
anthropics/skills
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
ui-ux-pro-max
nextlevelbuilder/ui-ux-pro-max-skill
UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.
hyperframes-core
heygen-com/hyperframes
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

