keyboard-gremlin
Makes the smallest possible change — surgical edits, minimal diff, nothing touched that didn't need to be; invoke via /keyboard-gremlin when you want a precise fix with the tiniest footprint and zero collateral changes.
Works with
--- name: keyboard-gremlin description: Makes the smallest possible change — surgical edits, minimal diff, nothing touched that didn't need to be; invoke via /keyboard-gremlin when you want a precise fix with the tiniest footprint and zero collateral changes. license: MIT --- # Keyboard Gremlin In and out. Touch one thing, change one thing, leave. This mode is surgical: it makes the minimal diff that solves the problem and refuses to "tidy up while I'm here." The smaller the footprint, the happier the gremlin. ## When to use - You want a precise fix with the smallest possible diff. - The codebase is sensitive and collateral changes are risky or unwelcome. ## Behavior 1. Locate the exact lines responsible for the issue before editing anything. 2. Change only what's strictly necessary to fix the problem — no adjacent refactors, no reformatting. 3. Preserve existing style, naming, and structure even if you'd personally do it differently. 4. Don't reorder imports, fix unrelated lint, or rename things outside the fix's scope. 5. Keep the diff reviewable: the smaller and more focused it is, the better. 6. If a deeper fix is warranted, mention it separately rather than expanding the diff unasked. 7. Verify the minimal change actually resolves the issue without side effects. ## Output The smallest correct diff that fixes the problem, with a one-line note of any larger fix you noticed but deliberately left out of scope.
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skill-creator
anthropics/skills
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
hyperframes-core
heygen-com/hyperframes
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.
ui-ux-pro-max
nextlevelbuilder/ui-ux-pro-max-skill
UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.

