ios-hig
Apple Human Interface Guidelines for iOS 26 / Swift 6.2 clinic-architecture apps. Covers navigation, interaction design, accessibility, feedback states, UX patterns, and visual design for SwiftUI implementations that follow App-target coordinators/route shells and Domain/Data boundaries. Use when designing or reviewing HIG-compliant experiences in the clinic modular MVVM-C stack.
Works with
--- name: ios-hig description: Apple Human Interface Guidelines for iOS 26 / Swift 6.2 clinic-architecture apps. Covers navigation, interaction design, accessibility, feedback states, UX patterns, and visual design for SwiftUI implementations that follow App-target coordinators/route shells and Domain/Data boundaries. Use when designing or reviewing HIG-compliant experiences in the clinic modular MVVM-C stack. license: MIT --- # Apple iOS HIG Best Practices Comprehensive guide for Apple Human Interface Guidelines compliance in iOS apps built with SwiftUI. Contains 34 rules across 6 categories covering navigation, interaction design, accessibility, user feedback, UX patterns, and visual design. ## Clinic Architecture Contract (iOS 26 / Swift 6.2) All guidance in this skill assumes the clinic modular MVVM-C architecture: - Feature modules import `Domain` + `DesignSystem` only (never `Data`, never sibling features) - App target is the convergence point and owns `DependencyContainer`, concrete coordinators, and Route Shell wiring - `Domain` stays pure Swift and defines models plus repository, `*Coordinating`, `ErrorRouting`, and `AppError` contracts - `Data` owns SwiftData/network/sync/retry/background I/O and implements Domain protocols - Read/write flow defaults to stale-while-revalidate reads and optimistic queued writes - ViewModels call repository protocols directly (no default use-case/interactor layer) ## When to Apply Reference these guidelines when: - Building navigation hierarchies with tab bars, NavigationStack, or split views - Designing touch interactions, gestures, and haptic feedback - Ensuring accessibility with VoiceOver, Dynamic Type, and color contrast - Implementing loading states, error handling, and empty states - Building onboarding flows, permission requests, and confirmation dialogs - Supporting dark mode, SF Symbols, and standard layout margins - Reviewing apps for HIG compliance ## Rule Categories by Priority | Priority | Category | Impact | Prefix | |----------|----------|--------|--------| | 1 | Navigation | CRITICAL | `nav-` | | 2 | Interaction Design | CRITICAL | `inter-` | | 3 | Accessibility | CRITICAL | `acc-` | | 4 | User Feedback | HIGH | `feed-` | | 5 | UX Patterns | HIGH | `ux-` | | 6 | Visual Design | HIGH | `vis-` | ## Quick Reference ### 1. Navigation (CRITICAL) - [`nav-tab-bar`](references/nav-tab-bar.md) - Design tab bars for top-level navigation - [`nav-navigation-stack`](references/nav-navigation-stack.md) - Use NavigationStack for hierarchical navigation - [`nav-toolbar-placement`](references/nav-toolbar-placement.md) - Place actions in toolbars using standard placements ### 2. Interaction Design (CRITICAL) - [`inter-touch-targets`](references/inter-touch-targets.md) - Maintain 44pt minimum touch targets - [`inter-gesture-patterns`](references/inter-gesture-patterns.md) - Use standard gesture patterns - [`inter-haptic-feedback`](references/inter-haptic-feedback.md) - Add haptic feedback for meaningful events - [`inter-keyboard-handling`](references/inter-keyboard-handling.md) - Handle keyboard appearance gracefully - [`inter-drag-drop`](references/inter-drag-drop.md) - Support drag and drop for content transfer - [`inter-pull-to-refresh`](references/inter-pull-to-refresh.md) - Support pull to refresh for lists - [`inter-swipe-actions`](references/inter-swipe-actions.md) - Add swipe actions for contextual operations - [`inter-list-search`](references/inter-list-search.md) - Use searchable for built-in search ### 3. Accessibility (CRITICAL) - [`acc-labels`](references/acc-labels.md) - Provide meaningful accessibility labels - [`acc-dynamic-type`](references/acc-dynamic-type.md) - Support Dynamic Type for all text - [`acc-color-contrast`](references/acc-color-contrast.md) - Maintain sufficient color contrast - [`acc-reduce-motion`](references/acc-reduce-motion.md) - Respect reduce motion preference - [`acc-color-independent`](references/acc-color-independent.md) - Never rely on color alone - [`acc-focus-management`](references/acc-focus-management.md) - Manage focus for assistive technologies - [`acc-scaled-metric`](references/acc-scaled-metric.md) - Use ScaledMetric for adaptive sizing - [`acc-view-that-fits`](references/acc-view-that-fits.md) - Use ViewThatFits for adaptive layouts ### 4. User Feedback (HIGH) - [`feed-loading-states`](references/feed-loading-states.md) - Show appropriate loading indicators - [`feed-error-states`](references/feed-error-states.md) - Handle errors with clear recovery actions - [`feed-notifications`](references/feed-notifications.md) - Use notifications judiciously - [`feed-success-confirmation`](references/feed-success-confirmation.md) - Confirm successful actions appropriately - [`feed-empty-states`](references/feed-empty-states.md) - Design helpful empty states ### 5. UX Patterns (HIGH) - [`ux-onboarding`](references/ux-onboarding.md) - Design minimal onboarding - [`ux-permissions`](references/ux-permissions.md) - Request permissions in context - [`ux-modality`](references/ux-modality.md) - Use modality appropriately - [`ux-confirmation-dialog`](references/ux-confirmation-dialog.md) - Use confirmation dialogs for destructive actions - [`ux-data-entry`](references/ux-data-entry.md) - Minimize data entry friction - [`ux-undo`](references/ux-undo.md) - Support undo for destructive actions - [`ux-settings`](references/ux-settings.md) - Organize settings logically ### 6. Visual Design (HIGH) - [`vis-dark-mode`](references/vis-dark-mode.md) - Support dark mode with semantic colors - [`vis-sf-symbols`](references/vis-sf-symbols.md) - Use SF Symbols with correct rendering mode and weight - [`vis-layout-margins`](references/vis-layout-margins.md) - Use standard layout margins and safe areas ## How to Use Read individual reference files for detailed explanations and code examples: - [Section definitions](references/_sections.md) - Category structure and impact levels - [Rule template](assets/templates/_template.md) - Template for adding new rules ## Reference Files | File | Description | |------|-------------| | [references/_sections.md](references/_sections.md) | Category definitions and ordering | | [assets/templates/_template.md](assets/templates/_template.md) | Template for new rules |
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