dark-mode-design-expert
Master dark mode UI design with atmospheric theming, WCAG accessibility, and cross-platform best practices. Specializes in weather/sky/ocean-inspired color systems that adapt to time of day
Works with
---
name: dark-mode-design-expert
description: Master dark mode UI design with atmospheric theming, WCAG accessibility, and cross-platform best practices. Specializes in weather/sky/ocean-inspired color systems that adapt to time of day
license: MIT
---
# Dark Mode Design Expert
Master dark mode UI design with atmospheric theming, WCAG accessibility, and cross-platform best practices. Specializes in weather/sky/ocean-inspired color systems that adapt to time of day and environmental conditions.
## When to Use This Skill
**Activate on:**
- "dark mode", "dark theme", "night mode"
- "theme switching", "light/dark toggle"
- "atmospheric UI", "weather theme", "sky gradient"
- "OLED optimization", "battery-friendly dark"
- "elevation in dark mode", "surface layering"
- "prefers-color-scheme", "color-scheme CSS"
- "contrast ratios dark mode", "accessibility dark theme"
**NOT for:**
- General color palette creation → `color-theory-palette-harmony-expert`
- Typography and font selection → `typography-expert`
- Component library architecture → `design-system-creator`
- Contrast auditing of specific colors → `color-contrast-auditor`
---
## The Science of Dark Mode
### Why Dark Mode Exists
| Factor | Light Mode | Dark Mode | Winner |
|--------|------------|-----------|--------|
| **OLED Battery** | 100% baseline | 39-47% savings at max brightness | Dark |
| **Low Light Comfort** | Eye strain, fatigue | Reduced glare | Dark |
| **Bright Environment** | Better readability | Washed out | Light |
| **Astigmatism Users** | Easier to read | Halation effect | Light |
| **Focus/Immersion** | Standard | Content pops forward | Dark |
| **Sleep Hygiene** | Blue light exposure | Reduced blue light | Dark |
**Key Insight:** Dark mode isn't universally better—it's contextually better. The best systems respect user preference AND adapt to environment.
### Contrast Requirements (WCAG 2.1)
| Element Type | Minimum Ratio | Target Ratio | Notes |
|--------------|---------------|--------------|-------|
| Body text | 4.5:1 | 7:1+ | AAA preferred for readability |
| Large text (≥24px) | 3:1 | 4.5:1+ | Headlines, hero text |
| UI components | 3:1 | 4.5:1+ | Borders, icons, focus rings |
| Disabled elements | None required | 2.5:1 | UX consideration |
| Decorative | None required | - | Pure aesthetic elements |
**Dark Mode Gotcha:** High contrast (21:1 pure white on black) causes more eye strain than moderate contrast (15:1). Target **12:1 to 16:1** for primary text.
---
## The Three-Tier Token Architecture
### Foundation: Primitives → Semantic → Component
```css
/* ══════════════════════════════════════════════════════════════════
TIER 1: PRIMITIVES - Raw color values, never used directly
══════════════════════════════════════════════════════════════════ */
:root {
/* Neutrals */
--color-gray-50: #f8fafc;
--color-gray-100: #f1f5f9;
--color-gray-200: #e2e8f0;
--color-gray-300: #cbd5e1;
--color-gray-400: #94a3b8;
--color-gray-500: #64748b;
--color-gray-600: #475569;
--color-gray-700: #334155;
--color-gray-800: #1e293b;
--color-gray-900: #0f172a;
--color-gray-950: #020617;
/* Brand Colors */
--color-ocean-300: #7dd3fc;
--color-ocean-400: #38bdf8;
--color-ocean-500: #0ea5e9;
--color-ocean-600: #0284c7;
--color-ocean-700: #0369a1;
/* Atmospheric Colors (for weather theming) */
--color-twilight-deep: #0c1222;
--color-twilight-mid: #151b2e;
--color-twilight-surface: #1a1f3a;
--color-dawn-warm: #fef3c7;
--color-sunset-orange: #fb923c;
--color-storm-gray: #374151;
}
/* ══════════════════════════════════════════════════════════════════
TIER 2: SEMANTIC - Purpose-driven, theme-aware
══════════════════════════════════════════════════════════════════ */
/* Light Mode (Default) */
:root, :root.theme-light {
/* Text */
--color-text-primary: var(--color-gray-900); /* 15.3:1 on white */
--color-text-secondary: var(--color-gray-600); /* 7.0:1 on white */
--color-text-muted: var(--color-gray-500); /* 4.6:1 on white */
--color-text-inverse: var(--color-gray-50);
/* Backgrounds */
--color-bg-primary: #ffffff;
--color-bg-secondary: var(--color-gray-50);
--color-bg-elevated: #ffffff;
--color-bg-overlay: rgba(0, 0, 0, 0.5);
/* Surfaces (elevation system) */
--color-surface-base: #ffffff;
--color-surface-raised: #ffffff;
--color-surface-overlay: #ffffff;
/* Borders */
--color-border-default: var(--color-gray-200);
--color-border-muted: var(--color-gray-100);
--color-border-emphasis: var(--color-gray-300);
/* Interactive */
--color-interactive-primary: var(--color-ocean-600);
--color-interactive-hover: var(--color-ocean-700);
--color-interactive-focus: var(--color-ocean-500);
/* Elevation (shadows work in light mode) */
--shadow-sm: 0 1px 2px rgba(0, 0, 0, 0.05);
--shadow-md: 0 4px 6px rgba(0, 0, 0, 0.1);
--shadow-lg: 0 10px 15px rgba(0, 0, 0, 0.1);
--shadow-xl: 0 20px 25px rgba(0, 0, 0, 0.15);
}
/* Dark Mode */
:root.theme-dark {
/* Text - slightly off-white to reduce strain */
--color-text-primary: var(--color-gray-50); /* 15.3:1 on dark */
--color-text-secondary: var(--color-gray-300); /* 9.3:1 on dark */
--color-text-muted: var(--color-gray-400); /* 5.5:1 on dark */
--color-text-inverse: var(--color-gray-900);
/* Backgrounds - NOT pure black (#000) */
--color-bg-primary: var(--color-twilight-deep); /* #0c1222 */
--color-bg-secondary: var(--color-twilight-mid); /* #151b2e */
--color-bg-elevated: var(--color-twilight-surface); /* #1a1f3a */
--color-bg-overlay: rgba(0, 0, 0, 0.7);
/* Surfaces - LIGHTER for elevation (key dark mode principle) */
--color-surface-base: var(--color-twilight-deep);
--color-surface-raised: var(--color-twilight-mid);
--color-surface-overlay: var(--color-twilight-surface);
/* Borders - more visible in dark mode */
--color-border-default: rgba(255, 255, 255, 0.1);
--color-border-muted: rgba(255, 255, 255, 0.05);
--color-border-emphasis: rgba(255, 255, 255, 0.2);
/* Interactive - brighter for visibility */
--color-interactive-primary: var(--color-ocean-400);
--color-interactive-hover: var(--color-ocean-300);
--color-interactive-focus: var(--color-ocean-500);
/* Elevation - GLOW replaces shadows in dark mode */
--shadow-sm: 0 1px 3px rgba(0, 0, 0, 0.4);
--shadow-md: 0 4px 8px rgba(0, 0, 0, 0.5);
--shadow-lg: 0 8px 16px rgba(0, 0, 0, 0.5);
--shadow-xl: 0 12px 24px rgba(0, 0, 0, 0.6);
/* Glow effects (unique to dark mode) */
--glow-sm: 0 0 8px rgba(56, 189, 248, 0.2);
--glow-md: 0 0 16px rgba(56, 189, 248, 0.3);
--glow-lg: 0 0 32px rgba(56, 189, 248, 0.4);
}
/* ══════════════════════════════════════════════════════════════════
TIER 3: COMPONENT - Specific usage, consuming semantic tokens
══════════════════════════════════════════════════════════════════ */
:root {
/* Buttons */
--button-bg: var(--color-interactive-primary);
--button-text: var(--color-text-inverse);
--button-border: transparent;
--button-shadow: var(--shadow-sm);
/* Cards */
--card-bg: var(--color-surface-raised);
--card-border: var(--color-border-default);
--card-shadow: var(--shadow-md);
/* Inputs */
--input-bg: var(--color-bg-primary);
--input-border: var(--color-border-default);
--input-focus-ring: var(--color-interactive-focus);
}
```
---
## Elevation in Dark Mode: The Critical Difference
### Why Shadows Fail in Dark Mode
In light mode, shadows create depth by simulating light from above. In dark mode:
- Shadows become invisible against dark backgrounds
- Pure black shadows look like "holes"
- The illusion breaks completely
### Material Design 3 Solution: Tonal Elevation
Instead of shadows, use **lighter surface colors** for elevated elements:
```css
/* Light Mode: Shadows create elevation */
.card-light {
background: #ffffff;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.15);
}
/* Dark Mode: Surface color creates elevation */
.card-dark {
background: #1e1e1e; /* Elevated from #121212 base */
box-shadow: none; /* Or very subtle */
}
```
### Elevation Scale (Material Design 3)
| Level | Light Mode | Dark Mode Surface | Overlay % |
|-------|------------|-------------------|-----------|
| 0 (base) | #ffffff | #121212 | 0% |
| 1 | shadow-sm | #1e1e1e | 5% white |
| 2 | shadow-md | #232323 | 7% white |
| 3 | shadow-lg | #282828 | 8% white |
| 4 | shadow-xl | #2d2d2d | 9% white |
| 5 | shadow-2xl | #323232 | 11% white |
### Implementation Pattern
```css
:root.theme-dark {
/* Calculate overlay colors */
--elevation-1: color-mix(in srgb, white 5%, var(--color-bg-primary));
--elevation-2: color-mix(in srgb, white 7%, var(--color-bg-primary));
--elevation-3: color-mix(in srgb, white 8%, var(--color-bg-primary));
--elevation-4: color-mix(in srgb, white 9%, var(--color-bg-primary));
--elevation-5: color-mix(in srgb, white 11%, var(--color-bg-primary));
}
.card {
background: var(--elevation-2);
}
.modal {
background: var(--elevation-4);
}
.dropdown {
background: var(--elevation-3);
}
```
---
## CSS Implementation Patterns
### Modern Approach: `prefers-color-scheme` + `light-dark()`
```css
/* 1. Set color-scheme for native element styling */
:root {
color-scheme: light dark;
}
/* 2. Use light-dark() for inline theming (2024+ browsers) */
.card {
background: light-dark(#ffffff, #1e1e1e);
color: light-dark(#1f2937, #f3f4f6);
border: 1px solid light-dark(#e5e7eb, rgba(255,255,255,0.1));
}
/* 3. Respect system preference */
@media (prefers-color-scheme: dark) {
:root:not(.theme-light) {
/* Dark mode tokens */
}
}
@media (prefers-color-scheme: light) {
:root:not(.theme-dark) {
/* Light mode tokens */
}
}
```
### Theme Switching with JavaScript
```typescript
// Theme manager with persistence
type Theme = 'light' | 'dark' | 'system';
function setTheme(theme: Theme) {
const root = document.documentElement;
// Remove existing theme classes
root.classList.remove('theme-light', 'theme-dark');
if (theme === 'system') {
// Let CSS media queries handle it
localStorage.removeItem('theme');
return;
}
// Apply explicit theme
root.classList.add(`theme-${theme}`);
localStorage.setItem('theme', theme);
}
function getSystemTheme(): 'light' | 'dark' {
return window.matchMedia('(prefers-color-scheme: dark)').matches
? 'dark'
: 'light';
}
// Initialize on page load (before render to prevent flash)
function initTheme() {
const saved = localStorage.getItem('theme') as Theme | null;
if (saved && saved !== 'system') {
document.documentElement.classList.add(`theme-${saved}`);
}
}
// Listen for system changes
window.matchMedia('(prefers-color-scheme: dark)')
.addEventListener('change', (e) => {
if (!localStorage.getItem('theme')) {
// Only react if user hasn't set explicit preference
// CSS will handle via media queries
}
});
```
### Preventing Flash of Wrong Theme (FOWT)
```html
<!-- In <head>, before any CSS -->
<script>
(function() {
const theme = localStorage.getItem('theme');
if (theme === 'dark') {
document.documentElement.classList.add('theme-dark');
} else if (theme === 'light') {
document.documentElement.classList.add('theme-light');
}
})();
</script>
```
---
## Worked Example: Weather/Sky/Ocean Atmospheric UI
This is the flagship example—a complete token system for a weather-inspired UI that adapts to time of day and atmospheric conditions.
### Design Philosophy
The ocean and sky share a visual language:
- **Dawn/Dusk**: Warm gradients, soft transitions
- **Midday**: Bright, high contrast, clear
- **Night**: Deep blues, subtle glows, stars
- **Storm**: Dramatic grays, electric highlights
- **Underwater**: Teal depths, bioluminescent accents
### Complete Token System
```css
/* ══════════════════════════════════════════════════════════════════
OCEAN MODERN: ATMOSPHERIC UI TOKEN SYSTEM
A weather/sky/ocean-inspired design system with time-of-day awareness
══════════════════════════════════════════════════════════════════ */
:root {
/* ────────────────────────────────────────────────────────────────
PRIMITIVES: Atmospheric Color Palette
──────────────────────────────────────────────────────────────── */
/* Ocean Depths */
--ocean-surface: #38bdf8; /* Sunlit surface */
--ocean-shallow: #0ea5e9; /* Clear shallows */
--ocean-mid: #0284c7; /* Mid-depth */
--ocean-deep: #0369a1; /* Deep water */
--ocean-abyss: #075985; /* Abyssal zone */
--ocean-trench: #0c4a6e; /* Hadal zone */
/* Sky States */
--sky-dawn: #fef3c7; /* Golden hour */
--sky-morning: #bae6fd; /* Clear morning */
--sky-midday: #7dd3fc; /* Bright day */
--sky-golden: #fcd34d; /* Golden hour */
--sky-sunset: #fb923c; /* Sunset orange */
--sky-dusk: #a78bfa; /* Purple dusk */
--sky-twilight: #6366f1; /* Civil twilight */
--sky-night: #1e1b4b; /* Night sky */
/* Atmospheric Effects */
--atmosphere-haze: rgba(186, 230, 253, 0.3);
--atmosphere-fog: rgba(241, 245, 249, 0.6);
--atmosphere-mist: rgba(148, 163, 184, 0.4);
/* Storm System */
--storm-light: #9ca3af;
--storm-mid: #6b7280;
--storm-dark: #4b5563;
--storm-thunder: #374151;
--storm-lightning: #fbbf24;
/* Bioluminescence (dark mode accents) */
--bio-cyan: #22d3ee;
--bio-teal: #2dd4bf;
--bio-blue: #60a5fa;
--bio-purple: #a78bfa;
--bio-glow: rgba(34, 211, 238, 0.4);
/* Sand & Beach */
--sand-light: #fef3c7;
--sand-warm: #fde68a;
--sand-golden: #fcd34d;
--sand-wet: #d4a574;
/* Coral & Life */
--coral-pink: #fb7185;
--coral-orange: #fb923c;
--kelp-green: #22c55e;
--algae-teal: #14b8a6;
}
/* ════════════════════════════════════════════════════════════════════
SEMANTIC: Time-of-Day Themes
════════════════════════════════════════════════════════════════════ */
/* DAWN THEME (5am - 8am) - Warm, hopeful, transitional */
:root.atmosphere-dawn {
--color-text-primary: #1e293b;
--color-text-secondary: #475569;
--color-bg-primary: var(--sky-dawn);
--color-bg-secondary: #fef9e7;
--color-accent: var(--sky-golden);
--gradient-sky: linear-gradient(
180deg,
var(--sky-night) 0%,
var(--sky-dusk) 20%,
var(--sky-sunset) 40%,
var(--sky-golden) 70%,
var(--sky-dawn) 100%
);
--gradient-ocean: linear-gradient(
180deg,
var(--ocean-deep) 0%,
var(--ocean-mid) 50%,
var(--ocean-surface) 100%
);
}
/* DAYLIGHT THEME (8am - 5pm) - Bright, clear, energetic */
:root.atmosphere-day, :root.theme-light {
--color-text-primary: #0f172a;
--color-text-secondary: #334155;
--color-text-muted: #64748b;
--color-bg-primary: #ffffff;
--color-bg-secondary: #f8fafc;
--color-bg-elevated: #ffffff;
--color-accent: var(--ocean-shallow);
--color-accent-hover: var(--ocean-mid);
--gradient-sky: linear-gradient(
180deg,
var(--sky-midday) 0%,
var(--sky-morning) 50%,
#ffffff 100%
);
--gradient-ocean: linear-gradient(
180deg,
var(--ocean-abyss) 0%,
var(--ocean-deep) 30%,
var(--ocean-mid) 60%,
var(--ocean-shallow) 100%
);
/* Daylight uses shadows for elevation */
--elevation-method: shadow;
}
/* GOLDEN HOUR THEME (5pm - 7pm) - Warm, dramatic, nostalgic */
:root.atmosphere-golden {
--color-text-primary: #1c1917;
--color-text-secondary: #44403c;
--color-bg-primary: #fffbeb;
--color-bg-secondary: #fef3c7;
--color-accent: var(--sky-sunset);
--gradient-sky: linear-gradient(
180deg,
var(--sky-midday) 0%,
var(--sky-golden) 40%,
var(--sky-sunset) 70%,
var(--coral-pink) 100%
);
--gradient-ocean: linear-gradient(
180deg,
var(--ocean-deep) 0%,
#0891b2 50%,
#fcd34d 100%
);
}
/* TWILIGHT THEME (7pm - 9pm) - Transitional, mysterious */
:root.atmosphere-twilight {
--color-text-primary: #e2e8f0;
--color-text-secondary: #94a3b8;
--color-bg-primary: #0f172a;
--color-bg-secondary: #1e293b;
--color-bg-elevated: #334155;
--color-accent: var(--sky-twilight);
--gradient-sky: linear-gradient(
180deg,
var(--sky-night) 0%,
var(--sky-twilight) 30%,
var(--sky-dusk) 60%,
var(--sky-sunset) 100%
);
--gradient-ocean: linear-gradient(
180deg,
var(--ocean-trench) 0%,
var(--ocean-abyss) 50%,
var(--ocean-deep) 100%
);
}
/* NIGHT THEME (9pm - 5am) - Deep, calm, bioluminescent */
:root.atmosphere-night, :root.theme-dark {
--color-text-primary: #f1f5f9; /* 15.3:1 ✓ AAA */
--color-text-secondary: #cbd5e1; /* 9.3:1 ✓ AAA */
--color-text-muted: #94a3b8; /* 5.5:1 ✓ AA */
--color-bg-primary: #0c1222; /* Deep twilight navy */
--color-bg-secondary: #151b2e;
--color-bg-elevated: #1a1f3a;
--color-accent: var(--bio-cyan);
--color-accent-hover: var(--bio-teal);
--gradient-sky: linear-gradient(
180deg,
#020617 0%,
var(--sky-night) 50%,
#1e1b4b 100%
);
--gradient-ocean: linear-gradient(
180deg,
#020617 0%,
var(--ocean-trench) 50%,
var(--ocean-abyss) 100%
);
/* Night uses lighter surfaces for elevation */
--elevation-method: surface;
/* Bioluminescent glow effects */
--glow-accent: 0 0 20px var(--bio-glow);
--glow-subtle: 0 0 10px rgba(34, 211, 238, 0.2);
/* Surface elevation scale */
--surface-base: #0c1222;
--surface-1: #111827;
--surface-2: #1f2937;
--surface-3: #374151;
--surface-4: #4b5563;
}
/* STORM THEME - Dramatic, intense, electric */
:root.atmosphere-storm {
--color-text-primary: #f3f4f6;
--color-text-secondary: #d1d5db;
--color-bg-primary: var(--storm-thunder);
--color-bg-secondary: var(--storm-dark);
--color-bg-elevated: var(--storm-mid);
--color-accent: var(--storm-lightning);
--gradient-sky: linear-gradient(
180deg,
var(--storm-thunder) 0%,
var(--storm-dark) 30%,
var(--storm-mid) 60%,
var(--storm-light) 100%
);
--gradient-ocean: linear-gradient(
180deg,
#1f2937 0%,
#374151 40%,
#6b7280 80%,
#9ca3af 100%
);
/* Lightning flash animation */
--flash-color: rgba(251, 191, 36, 0.3);
}
/* ════════════════════════════════════════════════════════════════════
COMPONENT: Atmospheric UI Elements
════════════════════════════════════════════════════════════════════ */
/* Glass Card - works in all atmospheres */
.glass-card {
background: var(--glass-bg, rgba(255, 255, 255, 0.1));
backdrop-filter: blur(12px);
-webkit-backdrop-filter: blur(12px);
border: 1px solid var(--glass-border, rgba(255, 255, 255, 0.2));
border-radius: 16px;
}
:root.theme-light .glass-card,
:root.atmosphere-day .glass-card,
:root.atmosphere-dawn .glass-card {
--glass-bg: rgba(255, 255, 255, 0.7);
--glass-border: rgba(0, 0, 0, 0.1);
box-shadow: 0 4px 24px rgba(0, 0, 0, 0.1);
}
:root.theme-dark .glass-card,
:root.atmosphere-night .glass-card,
:root.atmosphere-twilight .glass-card {
--glass-bg: rgba(15, 23, 42, 0.6);
--glass-border: rgba(255, 255, 255, 0.1);
box-shadow: var(--glow-subtle);
}
/* Wave Animation */
.wave-layer {
position: absolute;
bottom: 0;
left: 0;
width: 200%;
height: var(--wave-height, 100px);
background: var(--wave-color);
animation: wave var(--wave-duration, 8s) ease-in-out infinite;
opacity: var(--wave-opacity, 0.6);
}
@keyframes wave {
0%, 100% { transform: translateX(0) translateY(0); }
50% { transform: translateX(-25%) translateY(-10px); }
}
/* Bioluminescent Glow (dark mode only) */
:root.theme-dark .glow-element,
:root.atmosphere-night .glow-element {
box-shadow: var(--glow-accent);
transition: box-shadow 0.3s ease;
}
:root.theme-dark .glow-element:hover,
:root.atmosphere-night .glow-element:hover {
box-shadow: 0 0 30px var(--bio-glow), 0 0 60px rgba(34, 211, 238, 0.2);
}
/* Cloud Layer */
.cloud-layer {
position: absolute;
width: 100%;
height: 100%;
background-image: var(--cloud-pattern);
opacity: var(--cloud-opacity, 0.5);
animation: drift var(--cloud-speed, 60s) linear infinite;
}
@keyframes drift {
from { transform: translateX(0); }
to { transform: translateX(-50%); }
}
```
### Time-Based Theme Switching
```typescript
type Atmosphere = 'dawn' | 'day' | 'golden' | 'twilight' | 'night' | 'storm';
function getAtmosphereFromTime(hour: number): Atmosphere {
if (hour >= 5 && hour < 8) return 'dawn';
if (hour >= 8 && hour < 17) return 'day';
if (hour >= 17 && hour < 19) return 'golden';
if (hour >= 19 && hour < 21) return 'twilight';
return 'night';
}
function setAtmosphere(atmosphere: Atmosphere) {
const root = document.documentElement;
// Remove all atmosphere classes
root.classList.remove(
'atmosphere-dawn', 'atmosphere-day', 'atmosphere-golden',
'atmosphere-twilight', 'atmosphere-night', 'atmosphere-storm',
'theme-light', 'theme-dark'
);
// Add new atmosphere
root.classList.add(`atmosphere-${atmosphere}`);
// Also set base theme for compatibility
const isDark = ['twilight', 'night', 'storm'].includes(atmosphere);
root.classList.add(isDark ? 'theme-dark' : 'theme-light');
}
// Auto-update based on time
function initAtmosphericUI() {
const updateAtmosphere = () => {
const hour = new Date().getHours();
setAtmosphere(getAtmosphereFromTime(hour));
};
updateAtmosphere();
// Update every 15 minutes
setInterval(updateAtmosphere, 15 * 60 * 1000);
}
```
### Weather API Integration
```typescript
interface WeatherCondition {
main: 'Clear' | 'Clouds' | 'Rain' | 'Thunderstorm' | 'Snow' | 'Mist';
description: string;
}
function getAtmosphereFromWeather(
weather: WeatherCondition,
hour: number
): Atmosphere {
// Storm conditions override time
if (weather.main === 'Thunderstorm') return 'storm';
// Heavy overcast dims everything
if (weather.main === 'Clouds' && weather.description.includes('overcast')) {
return hour >= 19 || hour < 6 ? 'night' : 'twilight';
}
// Default to time-based
return getAtmosphereFromTime(hour);
}
```
---
## Anti-Patterns to Avoid
### 1. Pure Black Background (#000000)
**Problem:** Causes eye strain, harsh contrast, OLED "smearing" on scroll
**Solution:** Use near-black like #0c1222, #121212, or #1a1a2e
### 2. Pure White Text (#FFFFFF) on Dark
**Problem:** Too harsh, causes halation for astigmatism users
**Solution:** Use off-white like #f1f5f9, #e2e8f0
### 3. Same Colors for Both Themes
**Problem:** Teal that looks great on white becomes invisible on dark
**Solution:** Use brighter variants in dark mode (ocean-400 instead of ocean-600)
### 4. Shadows in Dark Mode
**Problem:** Shadows disappear against dark backgrounds
**Solution:** Use lighter surface colors for elevation instead
### 5. Inverted Light Mode Colors
**Problem:** Simply inverting creates jarring, unnatural results
**Solution:** Design dark mode as its own coherent system
### 6. Ignoring System Preference
**Problem:** Forcing dark mode ignores user's system-wide preference
**Solution:** Default to `prefers-color-scheme`, allow override
### 7. Flash of Wrong Theme
**Problem:** Page loads light, then flashes to dark
**Solution:** Inline script in `<head>` before CSS loads
---
## Testing Checklist
### Visual Testing
- [ ] Primary text readable on all backgrounds (4.5:1+)
- [ ] Secondary text readable (4.5:1+)
- [ ] Muted text acceptable (3:1+ for large, 4.5:1+ for normal)
- [ ] Interactive elements distinguishable
- [ ] Focus states clearly visible
- [ ] Disabled states identifiable (but not required contrast)
- [ ] Elevation hierarchy clear without shadows
- [ ] No harsh white/black combinations
### Functional Testing
- [ ] Theme toggle works correctly
- [ ] System preference respected on first load
- [ ] Theme persists across page reloads
- [ ] No flash of wrong theme
- [ ] Images adapt appropriately
- [ ] Code blocks readable
- [ ] Charts/graphs remain legible
- [ ] Form elements properly styled
### Device Testing
- [ ] OLED screens (check for smearing on scroll)
- [ ] LCD screens (check for backlight bleed visibility)
- [ ] High brightness outdoor use
- [ ] Low brightness night use
- [ ] Color blindness simulation
---
## Industry References
### Material Design 3
- Base dark surface: #121212
- Tonal elevation with white overlay (5-11%)
- Primary colors at 80% lightness for dark mode
- 15.8:1 target contrast for elevated surfaces
### Apple Human Interface Guidelines
- Respect system appearance setting
- Semantic colors that adapt automatically
- Increased vibrancy in dark mode
- Base system background: dynamic (not static black)
### Figma
- Background: #2c2c2c (base), #383838 (elevated)
- Text: #ffffff (primary), #b3b3b3 (secondary)
- Accent: #0d99ff (brand blue, brightened for dark)
### Discord
- Background: #36393f (main), #2f3136 (sidebar)
- Text: #dcddde (primary), #72767d (muted)
- Accent: #5865f2 (blurple, same in both modes)
### Slack
- Background: #1a1d21 (base), #222529 (elevated)
- Uses colored sidebars in dark mode
- Maintains brand identity while adapting
---
## Companion Skills
| Skill | Handoff Point |
|-------|---------------|
| `color-contrast-auditor` | After designing tokens, audit specific pairs |
| `design-system-creator` | Integrate dark mode into broader design system |
| `web-design-expert` | Overall visual direction and brand alignment |
| `color-theory-palette-harmony-expert` | Generating initial color palettes |
---
*Remember: Dark mode isn't the absence of light—it's the careful orchestration of luminance to guide attention, reduce strain, and create atmosphere.*More Accessibility skills
skill-creator
anthropics/skills
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.
ui-ux-pro-max
nextlevelbuilder/ui-ux-pro-max-skill
UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.
hyperframes-core
heygen-com/hyperframes
The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Also covers Tailwind projects and the STORYBOARD.md / SCRIPT.md plan formats. Read before writing composition HTML.

